Lost Girl: The Interactive Motion Comic
Chapter 6: Reset
Published March 1, 2012
Dyson and Hale search for answers and get more than they bargained for.
This series features motion comics with interactive elements, such as branching storylines and mini-games. Each chapter has its special interaction built right into the player. In Chapter Six, the interaction begins at 2:53 in which Dyson has to shoot the very dangerous Futakuchi-onna before she defeats him. This particular interactive portion requires some custom graphics shaders in its player in order to get the dark, spooky lighting effects.
My role was to create custom Flash players for each interactive motion comic, and even lent a hand in designing the creative for the interactive portions.
This project was created by Bedlam Games for the Lost Girl television program. This six-chapter series of interactive motion comics, and the webpage LostGirlSeries.com, was nominated for a 2011 Gemini in the category "Best Cross-Platform Project - Fiction." My role as a consultant was to create the webpage and interactive motion comics.
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The Lost Girl: The Interactive Motion Comic was a special introductory prequel to Lost Girl...